bp_wiki_mixedup

Homepage Blueprints Changelogs

Mixedup Mod Wiki (WIP)

Curseforge link

Hello, from htmlhorse.

In this page I will cover the mod 'Mixedup'. A mod that includes multiple additions with no special reason. I created the mod with the intention of learning minecraft modding and I believe I have made good progress with the mod that I can share it

On use(right-click) applies frozen status effect to radius of 10 block. Has limited use and it is craftable in survival.
On hit(left-click) applies internal burn status effect to the entity for 60 seconds. Has unlimited durability and it is craftable in survival.
On use(right-click) summons a lighting strike at the position of aim. Has unlimited use and it is craftable in survival.
On hit(left-click) applies random status effect from minecraft and mixedup to the entity for 3 seconds. Has limited durability and it is craftable in survival.
On use(right-click), after 20 minutes you will be teleported on top of the Adventure Timer. Allowing you to freely adventure and not worry about the way home. And it is craftable in survival.
On use(right-click), as long as you are under y=60, after 15 minutes you will be teleported on top of the Miner Timer. If you want to get out early, going over y=60 will automatically end the timer. Allowing you to freely mine and not worry about the way home. And it is craftable in survival.
On use(right-click), as long as you are over y=40, after 15 minutes you will be teleported on top of the Sky Timer. If you want to get out early, going under y=40 will automatically end the timer. Allowing you to freely travel and not worry about the way home. And it is craftable in survival.
Adobes are decorative blocks in different colors(5 colors). The current purpose of the blocks are just an addition to the mod with no specific property. They are currently unobtainable in survival. The textures might change in the future, crafting recipe is planned.
Currentyl there are 2 types of woods; Lumina and Citrin. They cannot be obtained in survival as there is no generated tree for them. The tree is in development. The lumina wood emits a little light, while the citrin doesnt. They arent used in any crafting recipes.
Main material for eternal items, not obtainable in survival ATM.
Main material for glitchy items, not obtainable in survival ATM.
This is used in all the crafting recipes. It is temporary, every item will get a unique core item in the future.
Status effect which reduces the speed of the entity in all direction(including Y) to 0. On air entities stays on air. Potion exists but it is not available to craft ATM.
Status effect which damages the entity constantly. It acts like a fire but it cannot be extinguished with water. Potion exists but it is not available to craft ATM.
- v0.5.5: added wood types(lumina, citrin), adobe added(dark)
- v0.5: adobe decorative blocks are added (yellow, green, blue,red, light), fixed Material.AIR issue
- v0.4: added fillerItem & default recipes for functional items/blocks
- v0.3 <=: created functional items/blocks (timers & ice wand, eternal burner, bolt striker, glitchy sword)
- Add images to this wiki
- Add trees for woods
- Add hostile mobs
- Add boss mob for loot
- Redisgn crafting recipe of the items and blocks

Latest Files

mixedup_fabric_1.19.3_V0.5.5 mixedup_fabric_1.19.3_V0.5 mixedup_fabric_1.19.3_V0.4 mixedup_fabric_1.19.3_V0.3